Tuesday 19 April 2016

Pirates of the Spanish Main

So, back from our vacation to Victoria and Vancouver, British Columbia. We had a good time with the kids at the petting zoo, watching the seals and an otter at the fisherman's wharf, strolling through the Royal B.C. Museum, touring Granville Island, and more.

Luckily, our ferry rides were a little less exciting than this!

Jenni and I also got some gaming in with cousins and friends. We brought three games with us: Concept, Colosseum, and Marrying Mr. Darcy. Concept was a mild success with those we introduced it to. Colosseum got one play, but being a heavier game, I wasn't surprised (I came in second).

Marrying Mr. Darcy was a smash hit with a cousin and some of her friends (including guys), so much so that we decided to leave our copy with her so that all of her friends could have the chance to play.

We got to try Star Wars: Epic Duels. It was a fun game! I was the Boba Fett/Greedo team and MVP for the Dark Side (who won the game), having taken out five of the seven Light Side characters. Now I'm kicking myself for not picking up this title when I saw it at a thrift store a few years ago.

Other games we tried out were Patchwork, Blue Prints, Jungle Speed, Exploding Kittens, and Tokaido.

Our hosts for the Vancouver portion of the trip were my aunt and uncle. My uncle is a miniatures gamer, mostly D&D and similar games. But while we were getting ready to leave, he thought of some miniatures he had that he didn't use any more and didn't foresee using again: a bunch of assembled ships from the WizKids collectible game Pirates of the Spanish Main. Man, am I excited about these! Three reasons to be excited:

1. It's a game with pirates! The romanticized version of pirates is a well-loved theme across all age groups.
2. Easy rules mean a young kid could learn and play. I'm thinking about my oldest two: 6 and 4 years old.
3. Miniatures that really look good for what they are and that could easily work for more advanced rule sets.

Now, I've read the complaints regarding the game rules being broken and can see what is meant. I'm thinking that what is needed is a different objective in the game. By the rules, the objective is to gather more gold than your opponent can from a central island location. The main complaint being that the gold-gathering objective discourages going after your opponent's ships in favour of grabbing as much gold as you can from the island and hoping the values of the gold you grabbed beat the values your opponent got. It would seem that the rules for movement, firing, and special abilities should be fine for games with a different objective or with multiple objectives.

Anyways, on to the booty!

After matching ships to cards, I counted 48 ships, 1 fort, and 1 sea monster (how cool is that?). There are other cards with special crew members and such, but I've not really looked at those. You've already seen the sea monster.

There were some British ships...

...some French ships (and fort)...

...a few more Spanish ships...

...a whole mess of pirates...

...and a lone American vessel.

Now to find/invent some scenarios to try out. Maybe the battle of the Antelope and the "great Yank".

P.S.: Again, to my uncle: thank you.

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